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AI Insights · Timothy · October 2025

Top 5 Trivia Games Performance in Guatemala Q3 2025

Explore the performance metrics of the top 5 trivia games on a unified platform in Guatemala during Q3 2025, highlighting trends in downloads, revenue, and active users.

Top 5 Trivia Games Performance in Guatemala Q3 2025

In the third quarter of 2025, the top trivia games on a unified platform in Guatemala showed varied performance patterns. Here's a detailed look at their metrics:

Clever - Brain Training Games from DPM APPS LP saw a consistent increase in weekly revenue, reaching a peak of approximately $879 in early September. Downloads surged in early August with around 847, while active users peaked at about 1.5K in the same period before slightly declining towards the end of the quarter.

Kahoot! Play & Create Quizzes by Kahoot ASA experienced a mixed trend in revenue, fluctuating between $176 and $478. Download numbers were more stable, peaking at 1.5K in early August. Active users remained strong, maintaining over 3.7K throughout the quarter.

Trivia Crack: Brain Quiz Games from Etermax had modest revenue figures, peaking at $59 mid-August. Downloads remained relatively steady, hovering around 300 weekly. Active users showed a slight dip from 2.4K at the beginning of the quarter to 2.2K at the end.

Peak - Brain Training by Synaptic Labs demonstrated a fluctuating revenue pattern, with a notable peak of $72 in mid-July. Downloads were modest, with a high of 110 in mid-August. Active users saw a small increase mid-quarter, reaching 903 before settling back to around 730.

GeoGuessr by GeoGuessr AB showed a significant revenue spike at $112 in late August. Downloads and active users both increased during the quarter, with downloads peaking at 101 and active users reaching 198.

These insights highlight the dynamic nature of the trivia game market in Guatemala. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025